You may download a printable copy
of my complete curriculum vita here.
Kurt McQuiston
4059 Hildring Dr. W Fort Worth TX 76109
817.927.4479
www.kurtsite.com mailto:kurt@kurtsite.com
Experence
Bristol Community College
2001-2004 Adjunct Instructor

Brown University
Summer 2003-04 Adjunct Instructor

Rhode Island College
2001-2002 Adjunct Instructor

Art Academy of Cincinnati
1990-2001 Associate Professor
1990-1993 Lab Technician

Forensic Animator, Computer Multimedia Developer
1988-Present
Clients include:
The City of Detroit
Geffin Records
Borden Foods
Cincinnati Children’s Museum at Museum Center

Memphis College of Art
1988-1990 Undergraduate Instructor
1989-1990 Graduate Instructor
1988-1990 Assistant Lab Technician

Education

Memphis College of Art
1990 Master Fine Arts Computer Arts
1988 Bachelor of Fine Arts Illustration
University of Arkansas
1981 Audit courses
Rhode Island School of Design
2002-2003 Maya Certificate Program

Associations
College Art Association 1992-Present
ACM SIGGRAPH 1992-Present
Cincinnati Art Directors 1990-2001
Cincinnati Illustrators Society President 1992-93
Digital Artists Working Group VP 1991-1998
Cincinnati Book Arts 1991-92
RISD Museum 2002-04
AIGA Boston 2002-2004
Fort Worth Modern Art Museum 2005
Foundations in Art (FATE) 2005
Conferences
SIGGRAPH
1992, 1993, 1994, 1995,1996, 1998, 2000
College Art Association
1992 Chicago, IL
1993 New York, NY
Foundations in Art: Theory & Education (FATE)
1997 Virginia Commonwealth University
Honors Exhibitions
Curator/Participant
1993-95 Cincinnati Illustrators Society Annual Show
1993 Digital Arts in Cincinnati 1st Annual Show

Participant
1997 Digital Decisions Cincinnati Ohio
1992-93 Warren Ohio International Video Festival (video)
1993 Minneapolis Symposium on Electronic Art (video)
1993 Main Traum Annual Open Studio Show (video)

Guest Lecture
1987 Memphis College of Art Board of Trustees
Computer Animation
1991-97 Anderson Secondary School
Computer Imaging
1992 Cincinnati Art Museum
Music and Computers
1993 Xavier University Cincinnati, OH
Animation
1993 Cincinnati Art Museum Board of Trustees
Interactive LaserDisk
1993-96 Summit Country Day School
Computer Sculpture
1993 Big Brothers and Sisters
Computer Sculpture
1993 Art Academy of Cincinnati
Printmaking and Computers
1993 Art Academy of Cincinnati Graduation
Faculty Scholarship
2002 New England Technical College
Guest Instructor

Judge
1990-1993 Jobs for Cincinnati Graduates
1990-98 Ohio Regional Scholastics Competition
Related Services
Committee Assignments Memphis
1988-90 Technology

Committee Assignments Cincinnati
1990-2001 Scholarship
1991-2001 Technology
1992-Time Arts Chair
1993-97 Student Steering Committee Faculty Liaison
1990-1992 Cincinnati Art Museum
1990-Present Student Review
1990-Present Scholarship Review
1996-97 MAE Curriculum Committee
1990-Present Adjudication

Art Direction/Illustration/Video Production
1996 Art Academy web site (webmaster)
1990-93 Portfolio Day Poster
1993 School Promotional Materials
1993 School Catalog Art Academy of Cincinnati
1990-93 School Catalog Memphis College of Art
1992-93 Illustration Editor, school literary magazine
1990 Computer Symposium
1993 Juneteenth Festival Poster
1993 Merten Promo Calendar
1993 Thomas Moore College Admission Materials
1992 Video Board Report, AAC

Events Coordination
Enjoy the Arts Fund Raiser
98 Symposium on Medical Illustration
University of Louisville, KY
Big Brothers and Sisters Fund Raiser
Sue Coe, guest lecture and student visit
Marshall Arisman, guest lecture and student visit
David Humphrey, guest lecture and student visit
Jeff Silverthorn, guest lecture and student visit

Grants
95, 97 Scripps Howard Broadcasting

Volunteer
Cincinnati Children's Hospital
Artworks Summer Program
Northside Children’s Park
Curriculum Vitae
Computer Animation CD 400/500 Memphis College of Art Graduate/Undergraduate course introducing computer animation for fine art, commercial television production, and multimedia. Students create individual animation in 2-D and 3-D as well as group productions. Pre-production techniques such as character sketches and storyboarding help the student adhere to specific ideas. All final projects are recorded on video tape.

Color Theory FD 200 Art Academy of Cincinnati This Freshman course investigates the three aspects of color: hue, value, and chroma in both pigment and light in conjunction with sensory, formal, and expressive considerations. Various color concepts are covered: color content, color contrasts, color chemistry, color symbolism, objective and subjective characteristics of color. Gouache and Coloraid are the materials employed. This course provides a theoretical and practical understanding of the dynamics and relationships of color as an element in visual art, art history and raw experience.

Color and Design FD 200 Art Academy of Cincinnati The purpose of this course is to investigate the methods of composition and visual problem-solving as it applies to color and two-dimensional design. It builds on the fundamentals covered in Foundations Core and Color Theory. The projects, utilizing gouache and Coloraid, stretch the imagination and reinforce basic color concepts and design principles through a process of creative decision making. Areas of investigation include composition, color harmony, color contrasts, spatial effects, transparency, anomaly and structure. Class discussions include the creative process and the development of alternative solutions.

Color and Computers FD 200 Art Academy of Cincinnati Using the computer, this workshop explores and applies principles learned in Color Theory. The unique qualities of the computer as a color imaging device are investigated. Students create images that suggest or deny space. Using local and non-local color they investigate balance, composition and simple animation. Differences in color interaction from a luminous screen and reflected light viewing are also studied.

Photoshop Fundamentals FD200 Art Academy of Cincinnati Designed to introduce the student to photographic principles and light-sensitive materials, a working knowledge of photographic techniques, elements of design and an appreciation of photography as an expressive and communicative medium. Technical information
includes the use of 35mm or other adjustable camera, film, processing, printing and quality control.

Concepts in Illustration CD 200 Art Academy of Cincinnati Emphasis is centered on the development of seeing and drawing skills in a design context. Basic geometric forms are used to construct more complex objects. Group critiques, slide presentations and lectures by guest illustrators support studio assignments.

Visual Communication CD 200 Art Academy of Cincinnati Explores visual problem-solving at an intermediate level. The course stresses the concept of graphic reduction, grid-based design and image in visual communications.

Intro to Computers CD/FA/MA 200 Art Academy of Cincinnati introduction to computer hardware and software using the Macintosh and Amiga computers. Students produce imagery with applications to both fine art and graphic design.

Digital Multimedia
CD 400/MA500 Art Academy of Cincinnati An introduction to working with video and computers to produce commercial work for broadcasting. Cell animation, cycle animation, alpha channeling, and 3-D computer animation are combined with video editing as well as digital video editing.

Computer Publication Design CD 400 Art Academy of Cincinnati The course focuses on designing for magazines , newsletters, and collateral materials used in print. Final publications are produced electronically as comprehensive presentations and as mechanicals for reproduction using computer programs such as Xpress, Illustrator, and Photoshop.

Sequential Illustration CD 400 Art Academy of Cincinnati Various drawing skills are used to solve conceptual design problems in sequential media including: story books, film animation, and graphic novels. Students develop a basic knowledge of technical processes required to produce camera ready art in addition to creative problem-solving.

Photoshop Fundamentals BA200 Rhode Island College Introduction to bit mapped graphics as well as Adobe products. A custom course was designed (classroom in a book was not used). Students learn basic and advanced Photoshop techniques within a computer design/art and contemporary art history context.

Illustrator Fundamentals BA201 Rhode Island College Vector based graphics within a print design setting. Students learn basic and advanced Illustrator through logos, package design and web sites. A special section of the course was put aside to explore Flash and 3D animation its relation to Illustrator.

Business Creativity CIS13 Bristol Community College This course is aid the non designer, business professional with aesthetic decisions. The course starts with design history and moves on to hands on projects.

Intro to Photoshop CIS82 Bristol Community College 1.5 credit short course using Adobe Classroom in a Book.

Intro to Illustrator CIS83 Bristol Community College 1.5 credit short course using Adobe Classroom in a Book.

Intro to Pagemaker
CIS84 Bristol Community College 1.5 credit short course using Adobe Classroom in a Book.

Desktop Publishing CIS27 Bristol Community College Through software and teaching students learn to support business to business printing activities. This course emphasizes a combination of communications theory and visual design processes.

Intro to Electronic Publishing CIS28 Bristol Community College Students use presentation software including Powerpoint and Macromedia products to produce effective and dynamic presentations. The course has a focused interest in content and not process.

Intro to Multimedia CIS29 Bristol Community College Introduction to Multimedia Development allows the development of dynamic presentations involving sound, motion and interactivity. In this course students learn to prepare business presentations using a multimedia development package. The emphasis is on learning the technical skills to utilize the multimedia software effectively to create business presentations and demonstrations.

Visual Concepts for Game Design CIT41 Bristol Community College This course is an introduction to visual concepts and the software that supports their development. Students will learn what game developers need to create the realistic visuals seen in many popular games titles. Emphasis is placed on concepts needed to create actual assets for use in actual games. Uses Studio Max.

Visuals that Change our Lives: From Harley Earl to Tommy Hilfiger VA910-3 Brown University Design is a global language that has an ever present influence on our daily lives. We will explore industrial design, graphic design, architecture, illustration and fashion design via slides, movies and design objects themselves. Ever wonder who designs the car you drive, your favorite TV ad or the logo on the shoes your wearing? This course will give you an introduction to Design as a career and way of life. The course will primarily be lecture/seminar based but will include some hands on activities, brainstorming workshops and "creative juice" generating exercises. As a group, we will be creating visual design phenomena that will challenge your perception of things visual & commercial. Through Design's rich history and current trends, you will learn to think and see the everyday things around you in a different light.

References
Karen Sibley Executive Associate Dean of the College
and Dean of Summer and Continuing Studies
Brown University
133 Waterman Street
Providence, RI 02812
401.863.7900
Karen_Sibley@brown.edu

Michael Vieira Assistant Dean of Division III
Bristol Community College
777 Elsbree St
Fall River, Massachusetts 02720
508.678.2811 ext.2419
mvieira@bristol.mass.edu

Mark Thomas Chair of Communication Arts
Art Academy of Cincinnati
1125 St. Gregory St
Cincinnati, OH 45223
513.481.8529
mthomas@artacademy.edu

Alan Brown • President Photonics Graphics Photographer/Computer Illustrator
2244 Park Ave.
Cincinnati OH 45206
www.photonicsgraphics.com
Phone 513.281.5000
abrown@photonicsgraphics.com

Seth Founds Senior Lab Manager
Pratt Institute
58 Grand St.
Brooklyn NY 11211
718.636.3793
sfounds@pratt.edu

Philosophy of
Education

Unlike learning in daily life, formal education takes place in a protected learning environment. The method of teaching can determine for the student whether the educational environment is hospitable or safe. Strong foundations in training students of visual arts are necessary, while memorization drills only serve to intermediate. Encouraging an active participation from class members instills more meaning in the information to be learned, and the more meaningful a piece of information is, the more likely a student will retain it. Responsibility for learning is placed upon each student rather than allowing each to be passive. Being lectured “at” is less appealing than being lectured “with.”
Each class member should be viewed as an individual within the learning group. Instructing each individual requires awareness from the teacher of students’ different learning styles and their various ways of communicating. Variations in the pace of learning should be observed when instructing, while interests are validated and ideas stimulated by the teacher. This is done by acting as a mediator for the group rather than a dictator. The teacher organizes direction and keeps an appropriate overall pace for each assignment. Each student is also a member of a classroom society, and rules of courtesy, punctuality and communication should be shared by both teacher and students.
Today’s educators are faced with a new learning audience; a generation in which audio/video/internet communication is familiar. While print is not entirely outdated, the learning of traditional design methods should be taught more carefully and charged with a more “hands-on” approach to technology. Devices, such as computers, that create learning environments should be used as tools and not relied upon for educational content.
While formal education can emulate learning in the real world, the knowledge a student retains should spill over to act as a resource. Interests stirred and impressions made within the learning setting should lead students into the directions of their career realities. Education should be shaped by the wants and needs of the students, and tempered by the skills and knowledge of the teacher.

Philosophy of
Design
I believe that design is one of the strongest communication tools, if not the strongest. It can sway consumers and motivate opinions. It is an amazingly important part of most cultures yet only a small amount of the population is even aware that it’s in front of them, subtly nudging or screaming messages. I don't take this lightly. I take on the welcome responsibility of making others aware of design.
I first became aware of the two different “camps” of design early in my career of teaching. I taught with two colleagues that were both Designers and in a relationship. They constantly argued over what the most effective design is, grid based or non-grid based design. At the time, David Carson was on top of the design world and designers that were grid based were all holding on with both hands. Today, grid based and non-grid based are no longer a point of controversy. The design world is wide open with influences from around the world. Hopefully the aforementioned couple is still holding hands.
I have a somewhat unique position on design and designers. I have had the pleasure of chatting with Wolfgang Weingart, David Carson, Brad Holland, Sue Coe and many others. I’ve visited many landmark design centers and studios including Taliesin, Pentagram, Saatchi & Saatchi and the Walter Gropious home. The one common and outstanding thing I’ve noticed from being around noteworthy designers and or their work: they are open and don't limit themselves. I love the idea that Saul Bass did logos and motion graphics. Much like him, I aspire to reach a level were I can diversify. I believe that focusing on one disipline is good but you should be well-educated in all the others. I love print media, interactive multimedia, motion graphics, illustration, fine art, sculpture, archicture. I believe they are the same. I critically look at Bell Gothic type and a Franz Kline painting and love them both, equally. The conviction of a grid based verses non grid designer doesn't matter as much if you keep this in mind. Just like Mr. Weingart once said “ I like the desert and the forest”.
Hardware/Software
Experence
The following is a list of speciality software I have a working knowledge of. It is not a comprehensive list.

OS list
MacOS 9 & X, Windows/NT, Unix XWindows, Amiga DOS, DOS

Software list
All Adobe Products including Photoshop CS, Golive, Illustrator CS Premiere, After FX 3.1, “former” Metacreations Products including: Poser, Detailer, Painter, Strata products including: StudioPro ,MediaPaint, Other programs including: Infini-D, Alias Sketch 2.0, Maya, Studio Max & Macromedia Products including Dreamweaver, Director, Sound Edit 16, Claris Products including FilemakerPro, Microsoft Products including Powerpoint, Norton Utilities, DVDPro and various other utilities and programs. For remote teaching I have experence with Web CT & Blackboard.

Hardware List
Various PC’s including PowerPC’s, Pentiums, SGI’s, Amiga and lowly C64’s.Video Boards, 3D accelerators, monitor cards, Routers, Syquest, Zip, Jaz drives, DVD. I have a nice collection of antiquated media from 10 inch tape to 8 inch floppies. i am also well versed at using and setting up Smart Boards for classroom teaching and training.
Various other projection and storage devices.